My name is Mike, I'm a Game Designer from London with an interest in Level & Quest Design and Accessibility.
I'm interested in how worlds are made, why players make the choices they do and how to provide a framework for fun within the constraints of a level. I am drawn to exploration in games and the ability to find my own way to navigate obstacles and complete goals. I want to surprise players and give them that 🙃 feeling in the most positive way.
While learning game development tools and practices on my own I am participating in the Limit Break mentorship programme. This has paired me with an industry professional who is supporting me in innumerable ways.